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Why I stopped trusting screenshots of my Wear OS games
A screenshot on a monitor does not show a watch game the way a player sees it. Here is why I built WearView, a free tool that puts your screen on a 3D watch model at real size.
Feed Me, Loser! Devlog Archive: First Playable Pet Loop
An archived June 2026 Feed Me, Loser! devlog about a first playable Wear OS pet loop, notifications, offline simulation, and tester-ready clarity.
What Makes a Good Wear OS Game?
A dated June 2026 design note on smartwatch game design for Wear OS: short sessions, round screens, rotary input, battery limits, haptics, and honest performance.
Cyberpunk 3D: testing announcement archive
A May 2026 development announcement. Public access is currently unavailable; see the project page for its status.
Hello! Welcome to our studio!
Welcome to the official developer log of Wrist & Pocket Studio! We want to make watch gaming great again.